A scenario to run through the night rules in Fireteam Modern. A British Platoon Attack, part of a larger engagement, on an Argentine held Tin Villa out in "The Camp".
The Brits were attacking with a Platoon, in defence the Argentinians Had a couple of fireteams, aGPMG team and a small HQ element. As already stated this was a night action.
Here's a view of the terrain and dispositions
Some other views
The Argentinian GPMG opened up causing some pins on the nearest British section, but not causing any casualties, 2 of the British sections responded causing lots of pins effectively suppressing the GPMG team. The Argentinian HQ element activated and moved across to try and stabilise the team and remove some pins.
The Brit section on the far side was hit suffering 1 KIA and 2 WIA, luckily the Platoon HQ arrived, the medic sorted the WIA and the Platoon Commander and Sgt managed to remove some pins.
The Brits then really got organised and effectively won the firefight on their left flank causing the Argentinian fireteam to break and rout off table. On the other flank the Brit Section close assaulted the Argentinian position causing casualties and breaking them, the remaining Argentinian forces then surrendered. A British victory, albeit with 2 KIA and 2 WIA/Treated. The Argentinians had 2 KIA, 3 WIA, a Fireteam routed off into the night and the remainder including the HQ surrendered.
Once again these rules performed really well and I would recommend them to all!
Dougie
Brilliant report Dougie.
ReplyDeleteThanks mate really like Fireteam Moderm
DeleteSuperbly painted stuff - the Gimpys look fantastic. Great commentary too - must get these rules to the table.
ReplyDeleteThanks buddy you definitely need a set of these rules π
DeleteSeems a bit light on for the old defenders?
ReplyDeleteCracking table and figures as always Dougie. Open plains always make me nervous for my little metal men, especially on the attack.
Hi Ben, just gave the attackers the 3 to 1 advantage a la school of infantry. It was mainly to see how the night rules worked π
DeleteNice report. I have mentioned this before, but I really like the low casualties figures that seem more real than the entire squads wiped out some other rules offer.
ReplyDeleteYeah that’s one of the things I like about them as well
DeleteNice to see your terrain and figures on the gaming table, such open ground would benefit the brits with a night attack. out of curiosity is there a LOS sight rule in play for the rule set.
ReplyDeletecheers John
Thanks John, there is LoS simulated as well as spotting rules
DeleteNice to see the toys on the table Dougie, it appears the rules held up well.
ReplyDeleteCheers
Stu
Thanks Stu, the rules did indeed hold up well π
DeleteI enjoyed this post. Inspires me to get my Falklands stuff out. Thanks for sharing.
ReplyDeleteYou’re welcome John π
DeleteLovely Dougie,
ReplyDeleteNot much cover on that table !
Cheers
Matt
Ha ha you can see why night was the Brits friend π
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